The beta release 126.96.36.199 of PDFRasterizer.NET is our first release that includes Windows 10 Universal Application Platform, Xamarin.Android and Xamarin.iOS editions of our PDF render library.
Here is the status per mobile edition:
- The UWP edition is stable and close to feature complete.
- The Android edition is work in progress and still lacks support for common PDF features.
- The iOS edition only supports rendering curves and basic colorspaces.
PDFRasterizer.NET 4.0 is available as a NuGet package:
PM> Install-Package TallComponents.PDFRasterizer4
The NuGet package targets the following frameworks:
- uap10.0 (win10-x86, win10-x64, win10-arm)
Because the UWP edition has different DLLs for the different runtimes (x86, x64 and ARM), this edition can only be referenced as a NuGet package. All other editions (including iOS and Android) can be referenced both as a DLL and as a NuGet package.
The UWP edition is stable and close to feature complete. It supports x86, x64 and ARM processors.
- transparency groups are rendered opaque
- blend modes are ignored
- annotations are not rendered
- exotic shadings are not rendered
- all layers are always rendered irrespective of their visibility
The Android edition is work in progress and still lacks support for common PDF features. Nonetheless, it already does a good job on most PDF documents.
The iOS edition only supports rendering curves and basic colorspaces. We decided to include it anyway so you can see what the API looks like and how it integrates with a Xamarin.iOS App. It also forces us to automate the secundary bits in the build and release cycle.